This is the first IOS game i worked on that is available on the Apple App store(for iPads and iPhones).
The game is about a fish called Chichi(a remake of the first game we did at Flip Design), named after the character who has the ability to clean up pollutants,thus cleaning up reefs, river beds, and other aquatic environments.
The goal was to have a simple addictive game, while having an overarching theme of conservation.
Its available for ipad and iphone. Get it HERE(or in itunes search for "Chichi Reef Warrior"). Also please "Like" it on Facebook here.
The game is about a fish called Chichi(a remake of the first game we did at Flip Design), named after the character who has the ability to clean up pollutants,thus cleaning up reefs, river beds, and other aquatic environments.
The goal was to have a simple addictive game, while having an overarching theme of conservation.
Its available for ipad and iphone. Get it HERE(or in itunes search for "Chichi Reef Warrior"). Also please "Like" it on Facebook here.
I did all the textures in Photoshop. The Modelling, rigging and animation in Blender and some of the sculpting and texturing in Sculptris.
It took a lot of work, especially since this was my first real project with Unity.. it was a comfortable learning curve though and we learnt a lot about the Blender+Unity production pipeline.
Deepthi Menon(UberYogi) is the awesome developer who put it all together on Unity3D.. and published it on the app store.
It took a lot of work, especially since this was my first real project with Unity.. it was a comfortable learning curve though and we learnt a lot about the Blender+Unity production pipeline.
Deepthi Menon(UberYogi) is the awesome developer who put it all together on Unity3D.. and published it on the app store.