Academic project wich consisted in: modelling 4 low poly objects, for wich I created a golem, a flask, a crystal and a wand; a high poly object - the book; and texturizing them using diffuse, specular and normal maps. 
The table, walls and floor are just filling elements.
The project had to have a theme so mine was a Wizard's room.
Wizard's room
Published:

Wizard's room

Academic 3D modelling project

Published: