Hi,
I would like to share with you my latest professional work, done at Mathematic Studio ( Paris ).
I would like to share with you my latest professional work, done at Mathematic Studio ( Paris ).
It was a really interesting project, and I was able to work with a very good and nice team, although the work was intense =)
I was in charge of create some assets of Trees ( Modeling and Shading ). Then, I used the Tree generator software "SpeedTree". It was really fun to work with, and I was able to learn many things.
I was also in charge of the environement of fields of wind turbines with the LookDev and Shading. I used Vray Scatter to make patterns of fields. You can see some WIP of this process below. With some Mask Maps and Curves, I was able to adjust fields and add some details, as grass / bushes / young trees and adult trees.
I made the lighting and the rendering of some shots, between the Forest and the Dam ( 00:10 to 00:16 ).
I was in charge of create some assets of Trees ( Modeling and Shading ). Then, I used the Tree generator software "SpeedTree". It was really fun to work with, and I was able to learn many things.
I was also in charge of the environement of fields of wind turbines with the LookDev and Shading. I used Vray Scatter to make patterns of fields. You can see some WIP of this process below. With some Mask Maps and Curves, I was able to adjust fields and add some details, as grass / bushes / young trees and adult trees.
I made the lighting and the rendering of some shots, between the Forest and the Dam ( 00:10 to 00:16 ).
I hope you will like it =)
Comments and critics will be appreciated.
Thx
Comments and critics will be appreciated.
Thx
In charge of Lighting & Rendering.
In charge of Lighting & Rendering.
In charge of Lighting & Rendering.
In charge of Lighting & Rendering.
In charge of Lighting & Rendering.
In charge of LookDev, Shading a Scattering of the environnement (except the Central).
In charge of LookDev, Shading a Scattering of the environnement.
In charge of LookDev, Shading a Scattering of the environnement.
In charge of LookDev, Shading a Scattering of the environnement.
In charge of LookDev, Shading a Scattering of the environnement.
In charge of LookDev, Shading a Scattering of the environnement.
In charge of LookDev, Shading a Scattering of the environnement.
Some WIP of my Scatter's process.
Some WIP of my Scatter's process.