This summer Charo Martínez Carrillo and I were illustrating some settings for the launch of the new game Assassin's Creed Origins. We were commissioned to situate ourselves in an Egypt of 2000 years ago and to propose how they would be their boats, the cells of the prisoners, historical weapons or an Egyptian spa with all kinds of luxury. It was a pleasure to be part of this project and we are very happy to show our small collaboration. All illustrations are made with a drawing software called Procreate and it is an Ipad app.
The first part of the Spot introduces the viewer in Egypt 2000 years ago. You can see what life is like for those who populated it. The first assignment was to design a fishing barge. There were several proposals with and without candle, they finally built this model.
In much of the spot are all kinds of weapons from ancient Egypt. In the same way as the guys at Ubisoft, we had to document so that these weapons were not out of season.
Below are some scenes set in a kind of prison where jailers appear that finally die at the hands of the rebellion.
The following illustration was the most elaborate and the most times we had to modify. Many proposals were made to find the best adaptation to the narrative. Columns, maidens, flowers, and lighting have changed in every proposal, from ostentatious to an atmosphere clouded by vaporous water.
Finally I leave a link to the Spot Assassin's Creed Origin, a great production where many hours have been invested and we have collaborated with great professionals.