It is with great pleasure that I present Sad man, a character that I created recently based on the concept of Tomek Larek.
To create it I first used Zbrush for detailing sculptures, some modeling used 3ds max, texture painted Mudbox, Hair with Yeti and render with RedShift with Maya.
I hope you like it!
To create it I first used Zbrush for detailing sculptures, some modeling used 3ds max, texture painted Mudbox, Hair with Yeti and render with RedShift with Maya.
I hope you like it!