AGENCY3D Global  studio's profile

Making of : Human retouch in Photoshop technique

Above image : From 3D model to final production
Introduction.
We are set the standards for this work. And despite not quite meeting my our expectations, I'm very happy with the final images. I learned a lot and will probably be doing things differently in the next project. So, maybe you can find some useful information in this article. The things I wish I knew before I started working on it basic retouching.
Starting with project @ Raw RGB Render
Modeling.
That was the easiest part in this project. As this is not a modeling tutorial, I won't go into every detail. To model the building I used the floor plan that I had found on the internet, put it on a plane and painted polygons with the polygon pen tool for the walls on top of it. Then it was just a matter of extruding.
Overall : 3D model
Overall 3D modelling project
Finishing Raw RGB color rendering
The basic for fasting retouching tune color
Render ID channel for selecting
Di-Cut the human to the image 
Add reflection with blue ambient color
Adding the reflection to final image on object & floor
Another very important thing is to add small details and imperfections everywhere. Dirt, pebbles, grass blades and so on. I scattered them all over the place with the same technique
And that's it, thank you for reading to the end :) If I missed something, feel free to ask in the comment section below:
For more information you can visit our gallery at www.agency3dbudget.com


Making of : Human retouch in Photoshop technique
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