Porsche 918 Spyder-Volumetric Lighting
 Still learning Vray, this time tried using the environment fog thanks to Toby Lee for helping me out with the volumetrics.

I am such a fan of fog, smoke and tyndall effect; I even tried asking the developers at Keyshot to implement Volumetric lighting into their engine. But they said that the software is not made for Automotive Visualization but for Product Design and most of the manufacturers want their products to be ultra-clean in the advertising images so they may never implement it.


Here's a close up of the car
Hope you guys like this one, this was my first take on Volumetric Lighting. Critiques are welcome. 
Porsche 918 Spyder-Volumetric Lighting
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Porsche 918 Spyder-Volumetric Lighting

Just another one of my personal practice projects I do while I look for a full time job. This was my first go on volumetrics and dynamic lighting Read more
111
1193
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Published:

Tools

Adobe Photoshop
Copyright Info

Attribution, Non-commercial, No Derivatives

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