Abstract Organic
A series inspired by Bryant Nichols to challenge myself and push my Blender skills and experience.

Every piece is modeled, sculpted and generated in Blender 2.79 in 2017.
Re-rendered in 4K with closeups in Blender 2.90.0 in 2020.

I used the addons Sapling Tree Gen for the bushes and plants and Cell Fracture with Crack It for the stones and their base texturing. Further I utilized Remington Graphics' Procedural4 texture set by taking the base textures to create the materials used. The grass was achieved through a hair particle system for each picture.
Thanks for watching!



Abstract Organic
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Abstract Organic

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