Outback Inn @ my Portfolio

Outback Inn is an AR Book Thriller made in 3 weeks.

Use the reception book to catch the thief.
Can you discover all mysteries in the outlandish motel?

Imagine a motel in the 90s, far away from society in the Australian Outback. You just started to work, but there is already the first incident. A thief stole the cash register that you should watch. You don't want to lose your job, so you move heaven an earth to get it back! You've got 1 day!

When the day is over you have to pick one suspect and choose up to 2 evidence you gathered to impeach them. You'll get a rewarding ending if they fit. If not... just start the day again and use the information from your previous walkthrough.

Print the pages of the "Outback Inn" reception book and load the app. Use the information in the book to follow suspicious guests and decode correlations. There will happen lots of stuff during the day but only with the app you can fully understand what is going on.
Be alert!

This game was part of my fourth semester. Our team were 4 students from the HTW Berlin and we worked 3 weeks on this game.
Team members: Marie Günther, Katharina Siemsen, Arvid Sprechert, Huy Vu
Working period: May 2017
Software: Unity3D, Photoshop, Vuforia (for AR)
Platform: Android (AR)

My fields of resposibility: Narration Design, Character Design, Quest Design, Game System Design, programming
Characters
There are lots of different people at Outback Inn. Each one of them is unique and has their own story. Can you discover all of their secrets?
Bill and Roberta O’Hara: They seem nice, but something feels odd about them.
„Oh Darling, we should go sunbathing at the pool!“ „As you wish.“

Jane Wong: Her apperance is like her hairstyle: sharp and accurate. She doesn’t look like the kind of woman to joke around with.
„Sorry, but I’d like to finish my morning workout in peace.“

Ernest Chapman: He’s definitly the kind of person you don’t want to encounter. Especially when you are the service. Prepare to get some things done for him.
„Do I look like I want to chat with you?“

Allen Clovers: Ok, something’s not right. That’s what you’ll realize from the second you met him. He’s a quiet famous rockstar, but where is his band?
„The TV is broken! Can’t you just pick me up?“

Frankie and Gertie Roscoe: Wait, these are not the same person?
„Whaddaya want?“

Character Workflow
We created lots of different possible characters for the game. But we couldn’t incude all of them. After we decided which character we use, everybody started to draw the character in their artstyle.
I tried to improve the shapes and the colors, but also get the essence of the character. In this example I played with the long and skinny legs in contrast to the square shaped torso. The way I colored him was supposed to look some kind of flat, but with some texture. I used no outlines in combination with sharp and geometrical shapes and some kind of a chalky texture.

In the end we decided to use a mix between mine and Katharinas style. Because time was short and the deadline near, we had to iterate a fast but good looking workflow to draw all of the characters in different poses in time.
I drew the sketches for the poses to improve our use of shapes and Katharina colored them. This way, we could work really fast and retain a stable quality of our characters.
Outback Inn
Published:

Outback Inn

Outback Inn is an AR Thriller! Use your android device and the book to discover the secrets of the Outback Inn Motel.

Published: