Character design, illustration and in-game sprites for Winged Sakura Games' Endless Dream.
Winged Sakura: Endless Dream was released on Steam on 7 Oct 2017. The original concept was developed a couple of years ago and since there, there has been quite a bit of changes to the game's concept. The setting, obviously, have changed a lot.
WaHa, along with his assistants, handled the character designs and character sprite animation for Winged Sakura Games. WaHa also did a number of CGs for the game itself.
Firstly, the protagonist, Mindy.
Mindy is supposed to be a generalist who can use skills from all possible classes, thus ironically she didn't really have any unique animation for herself. She gets to pull off all the moves though!
The archer class. We've got high tech bows and an epic phoenix shot designed for her too.
Nino is the assassin. Within the game, she is the melee class and she gets some really fancy moves too.
Lulu is the resident fox girl. Taking inspiration from Fate/Extra's Caster-ko, she packs plenty of firepower as a mage.
Mimi is a late comer to the game. She is the younger sister for Lulu so some inspiration from Lulu made its way into Mimi's design.