Add to Collection
About

About

Character development for the Mission H2O project. complete with character rigging and mental ray shaders. The son needed to appear slightly alte… Read More
Character development for the Mission H2O project. complete with character rigging and mental ray shaders. The son needed to appear slightly alternative. We showed this by adding a skull to his t-shirt, adding headphones and giving him spike hair. Read Less
Published:
Character development for the Mission H2O project. complete with character rigging and mental ray shaders.The son needed to appear slightly alternative. We showed this by adding a skull to his t-shirt, adding headphones and giving him spike hair.