HIGH RESOLUTION SCREENSHOTS
The Industrial Loft is a test scene to study the power of the master shader in UE4 using mostly Substance to provide the PBR textures into the workflow. Our main focus was to be able to do most common material while adding versatility and empowering the artistic touch.
This scene is running in real-time on UE4 on a GTX 1080 at 45-60 FPS in 1440p.
The lighting system is static and baked with Lightmass.
This test scene was created in the context of NVIDIA Edge Program.
Unreal Engine 4