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    This body rigging was created for the character called Thalles for a 3D animation. It was developed having humanoid body motion only, with an IK … Read More
    This body rigging was created for the character called Thalles for a 3D animation. It was developed having humanoid body motion only, with an IK and FK solution for the arm movements. Below, 4 different videos are showing details of each specific part of the body motion, as well as a demonstration of the bones created and skinning process. Read Less
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3D Character Rigging - "Thalles Body" created in 3Ds Max.
This body rigging was created for the character called Thalles for a 3D animation. It was developed having humanoid body motion only, with an IK and FK solution for the arm movements. Below, 4 different videos are showing details of each specific part of the body motion, as well as a demonstration of the bones created and skinning process.
Above, head, eyes and torso. Below, arms, hips and legs.
Above, the FK Solution for the arm movement.
Below, the IK-FK Switch (Parameter on the right of the screen at the start of the video).
Above, the model with skin and rigging controls.
Below, "Thalles" bones, and helpers.