Color Cannons is a 2-4 player local multiplayer game with turned-based combat inspired gameplay.
Control your tank by casting actions. Each action has a different cast time, requiring strategy to time movement, turning, and firing to knock your opponents out of the arena.

I made this game over the course of about a month, from the end of January to about the end of February. The design philosophy behind the game was to take the speed of actions determining turn order in a turn-based combat game and make it more real-time. So I implemented a mechanic where you queue up the action that you want to perform (move, turn, shoot) and each action takes a different amount of time to perform. It adds some strategy and also some uncertainty to the gameplay.
This gif is a demonstration of how the mechanic works since it can be hard to explain or understand at first.

This game is available for free right now on my itch.io page!
Color Cannons
Published:

Color Cannons

Published:

Creative Fields