Made during for intro to Unity class. A 3D platformer inspired by Banjo-Kazooie. One 3D artist and I worked to make one level with three objectives and a boss fight.
The player takes control of Hope and must return the evils of the world back to Pandora’s Box using her magic bow. In this game’s level the evils are all based on Gluttony and have a creepy realistic visual style to them. You can shoot arrows straight forward or switch to an over-the-shoulder mode with an aiming reticle. There is a dialogue system for speaking with characters, both good and evil, and a final boss fight with Gluttony himself where you need to shoot at his giant eye.