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3D Freelance Work

Below are a few renders from a freelance project I was asked to participate in.  These are the pieces I personally worked on - this work included fixing issues in the 3D mesh to create a workable object, creating UV maps of each part for each asset, assigning material IDs and creating a material ID map, creating textures, and creating a Unity-ready asset as the final piece.
3D Freelance Work
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