Using python programming to create 'generative art', I made a code that acted as a text based adventure/survival game which would lead players around various unknown places in ProvWash in search of rations and confidential data in the form of clues. They would input answers, a team name, and receive varying results depending on the response. Morality is studied through deception, deliberate lying, and choices of whether to steal and allow another player to 'die' or give up on one's self are integrated to provoke questions concerning ethics and morals. 
A continuation of my previous python programming project to create 'generative art', I once again created a text based game for classmates to play. In this version the boundary was outside of ProvWash and integrated the use of QR codes to discover what online articles from the ones I made clues off of were true or false. Players raced to find out how much information on Facebook and other sites were actually accurate or simply histrionic performances made by those desiring attention.
Generative Art
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Generative Art

Programming projects utilizing python to create generative art in the form of text based choice games.

Published: