You enter the train. No one is in your car. No one is in the car next to you, or in the car next to that one

You look down, a triangle on your map is circled several times

Above the door across the aisle is the digital built-in map. Your stop sits at the end of the line.

The train slows to a stop, a playful tune makes its way through the tunnels. No one gets on.
This repeats: a new tune, a new empty platform.
Again. The dot on the interactive map moves further and further to the right each time.

Finally, after one last painfully fun song, the dot moves to a spot just left of the triangle, your stop.

A low rumbling starts up. Lights begin flickering, then go out one car at a time, until your car too goes black.

After a beat, the car turns a dark crimson as emergency lights flash flash and spin frantically. Shadows crawl around the car.

The train shakes, brakes screeching along the rails. A piercing beep punctuates the growing rumble. Your eyes close and all goes dark.

Finally, a ding and the doors open. Cushions litter the floor, bent metal rods are twisted in pained configurations, the digital map is cracked but still functions. You’ve reached your destination.
Metro
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Metro

The train and station are part of a concept for a virtual reality experience involving an earthquake in a Tokyo subway car. With some programming Read More

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