Nicholas Bryan's profile

GAME DESIGN - Cornerstone: The Song of Tyrim

________________________________________________________________
Cornerstone is an action-adventure game that was made by Ascension Games. I was tasked with providing design feedback.
This included working out and refining level designs, adding quests, writing game's dialogue, helping tune the crafting system and more.
________________________________________________________________
________________________________________________________________
From high-level questions of player motivation, to fine-grain polish observations, I was on the lookout for all of it.
Here are the kinds of detailed notes I'd assemble for them:
________________________________________________________________

________________________________________________________________
For early drafts I sometimes like to write things out in longhand.
Here's my first pass of the game's dialogue:
________________________________________________________________
GAME DESIGN - Cornerstone: The Song of Tyrim
Published:

GAME DESIGN - Cornerstone: The Song of Tyrim

Published: