Fantasy game, art modules. 2013.
Graphic art for fantasy online game, in 2013.
Style test. Cabin.
All buildings had 5 stages of progression:
1. construction
2. basic
3. wood
4. stone
5. premium
House, 5 stages, pencil.
House, 5 stages, digital color.
Cabin in the woods, 5 stages, pencil.
Cabin in the woods, 5 stages, digital color.
Warehouse, 5 stages, pencil.
Warehouse, 5 stages, digital color.
Windmill, 5 stages, pencil.
Windmill, 5 stages, digital color.
Farm, 5 stages, pencil.
Farm, 5 stages, digital color.
Stable, 5 stages, pencil.
Stable, 5 stages, digital color.
Tavern, 5 stages, pencil.
Tavern, 5 stages, digital coloring.
Workshop, 5 stages, pencil.
Workshop, 5 stages, digital color.
Forge, 5 stages, pencil.
Forge, 5 stages, digital color.
Sawmill, 5 stages, pencil.
Sawmill, 5 stages, digital color.
Quarry, 5 stages, pencil.
Quarry, 5 stages, digital color.
Mine of gold, 5 stages, pencil.
Mine of gold, 5 stages, digital color.
Militar academy, 5 stages, pencil.
Mine of gold, 5 stages, digital color.
Archwork, 5 stages, pencil.
Archwork, 5 stages, digital color.
Headquarters, 5 stages, pencil.
Headquarters, 5 stages, digital color.
Shipyard, 5 stages, pencil.
Shipyard, 5 stages, digital color.
Fishing port, 5 stages, pencil.
Fishing port, 5 stages, digital color.
Harbour, 5 stages, pencil.
Harbour, 5 stages, digital color.
The project not only required buildings, but also environment: sea, grass, stone, earth modules and such. Check them out:
These are sea and shore modules and the decals to give them some texture.
These are the grass, earth and stone modules and the decals to give them some texture.
Other elements were designed to give more variety to the environment, like woods, lakes, cracks and mountain modules.
Finally, roads and paths were needed.
Some examples of integration.
Fantasy game, art modules. 2013.
338
3,528
29
Published:

Fantasy game, art modules. 2013.

Art modules for fantasy online video game, 2013
338
3,528
29
Published:

Tools