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Prototype: Project with Patterns

Role: Lead Programmer
Development: Made in 2 weeks
Tools: Unity
This project was a collaborative effort to produce a game prototype containing common patterns found in both platforming and exploration video games. It uses the stock Unity 3D Character Ethan as the player in order to demonstrate these patterns.
One of the two patterns explored in the game was horizontal and vertical moving platforms, the player has to time their jumps in order to make it across all platforms to get to the end of the level.
The other pattern we explored was enemy movement, where the player has to maneuver around enemies moving around the level. 
Prototype: Project with Patterns
Published:

Prototype: Project with Patterns

Published:

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