3d modeling, texturing, publishing in WebGL (Sketchfab)
This is Sketchfab interactive (rotated 3d) model with textures.
This is print screen from web browser real time rendering (WebGL)
Publishing 3d model as WebGL version (interactive presentation in web browser). I`ve made that model for 3d printing and then I`ve thought that would be great to see it also as rotated WebGL inside web browser. So I`ve changed a topology a bit and made UV maps (Modo and Zbrush). Then I`ve created textures (Substance Painter) and set materials in Marmoset Toolbag and later finaly in Sketchfab. This mesh has been shown on other project as 3d printed model: link.