Publishing 3d model as WebGL version (interactive presentation in web browser). I`ve made that model for 3d printing and then I`ve thought that would be great to see it also as rotated WebGL inside web browser. So I`ve changed a topology a bit and made UV maps (Modo and Zbrush). Then I`ve created textures (Substance Painter) and set materials in Marmoset Toolbag and later finaly in Sketchfab. This mesh has been shown on other project as 3d printed model: link.