Watch Dogs 2 is an open world action-adventure video game developed by Ubisoft Montreal and published by Ubisoft, it was released worldwide for PlayStation 4, Xbox One on November 2016. Set within a fictionalized version of the San Francisco Bay Area, the game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's advanced surveillance system.

My job was to create multiple keyart concepts and logo  that would represent the game and the DLC. Also find a multi layer graphic strategy and art direction good for many execution. First part of the project was the spray painted logo and the keyart exploration. Second part was visual exploration for the up coming DLC. I did photobash/painted concept art mixing Google images, WD2 concept art and pictures. We finaly created 3D CGI high resolution concept according to the WD2 team selection.

Concept exploration and Art Direction:
Patrice Dufresne.

Creative direction
Fabien Troncal
Helix Team

Final 3D CGI images production Keyart:
Simon Gastin, Veronique Comeau.
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