For this project, I learned a lot about the process of designing a product from defining a problem to final prototype. I learned brainstorm ideas, choose an idea, and then evaluate that concept. Conducting multiple user research gave me a lot of insights about specific situation or describing the problem the user had. In addition, it helped me practice what questions to ask and how to interact with users without conducting bias questions. From the insights I got, I realized there are a lot of hidden trends that I could not discovered by myself alone. The low-fidelity prototype allowed me to put everything I gathered into works as well as practiced rapid prototyping. For the mid-fidelity prototype, I learned how to use Balsamiq and able to practice iteration through my low-fidelity prototype. As for high-fidelity prototype, I learned how to use Proto and able to finalize my product. Usability testing helped me to understand how users would interact with the app and concerns that might be overlooked by designer.
If I had more time on this, I would conduct more user research as well as usability testing. I would have conduct fellow-up interview. In addition, I would do more iteration to make the app fits the users needs better and able to make the app live.