Pavel Melnikov's profile

War Robots Cinematic

After Effects
Motion Graphics

Knights of the Camelot
CGI Cinematic for War Robots / pixonic.ru
Year: 2016
Client: Pixonic 
My role: Art direction, rendering, lightning, compose

The main idea was to imagine the London of the future, post-apocalyptic and technological. We tried to keep recognizable objects and features of London, but add a game setting. We decided to use the real-world location in London (Westminster Bridge), in our interpretation (military, futuristic). And tried to study the actual location, its technical parameters, color, distinctive features, in order to create a recognizable location. At the same time, the function of the bridge changed, we presented that in the future it would serve to move robots along it, which changed the overall design of the bridge, and the materials from which it could be built. At the same time, the original bridge could be saved, but under a new bridge. Camera and direction by Dmitri Reznichenko. The location was modeled and textured by our outsourse 3d artist - Savliev Ivan. Robots was modeled and textured by our art department and outsourse studio




Tower design:

Bridge design:
We used an octane render. Which made it possible to render the video on one computer with two gtx 980ti. I used a proxy for the entire location to be able to render it completely in one scene. And of course I used procedural materials, where it was possible.
In order to achieve a realistic fog effect, the volume octane effect.
Adobe after effects was used for the compose all scenes. 


THANKS FOR  WATCHING

War Robots Cinematic
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