Frederyco Martins's profile

Before taking classes

Below you can see a lot of images, some pretty old, some quite new. Between 2D and 3D, there are Photoshop, Gimp, 3ds Max, Inkscape, blender (and others) things I did on the last years, to learn and practice, mainly.The models are pretty amateur, yet, slowly and patiently I´ll keep improving my skills. I have lost some images that I liked a lot, when my old computer crashed, a pitty. Backup your stuff, always, haha...
Blender 2.49 low poly character modeling study.
This one was the first attempt.
Ferox - Character created by mcgibs. Low poly model for studying purposes. Blender 2.49b + Yafaray 3 point light setup.
Blender 2.5 alpha 2
Autodesk´s 3ds Max + Vray - composition and lighting test. The models on those scenes belongs to evermotion collections.
Autodesk´s 3ds Max + Vray - composition and lighting test.
Autodesk´s 3ds Max + Vray + Photoshop basic adjustments | textures and materials render test
3ds Max low poly character study.
Blender 2.49b + YafaRay - Studio setup study for product visualization. Testing also glass material and basics on caustics (well, I´m trying at least, hehe...)
Photon mapping mesh light emitters (Blender + Yafaray)
YafaRay coated glossy material, photon mapping + reflections (playing with different IORs)
Blender 2.49b + aversis free HDRI image map | Direct lighting / no lamps .
Infinite background + studio setup with colored lights + direct lighting algorithm.
Metallic material testing.
Low poly vases + glossy material + Yafaray and studio basic setup
Vray and Max
Vray and Max
Vray and Max
Blender Rubberduck low poly model
Photoshop
Alchemy freely sketching
Gimp digital painting
Gimp + tablet (WIP)
Photoshop
Corel Draw
Gimp
Photoshop
Photoshop
Corel
Corel
Photoshop (Ugly)
Photoshop
Inkscape
ZBrush 2
Vray + Max + HDRI - It took me for about 16 hrs to render an A3 sheet (Ouch!)
Before taking classes
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Before taking classes

a mix of sketches, studies, renders, etc.

Published: