Areyes is a short 4 week project undertaken by Jay Wojceichowski, John D'Achille, and myself. We created a arena style 2-Player First-Person-Shooter where the primary mechanic is the ability to flip one's gravity at a moments notice to gain the advantage.

Jay made some awesome music, sound-effects, and designed the level. John created all the guns, characters and modeled the final version of the level. I was in charge of programming, Graphic/UI design, and effects. 
All and all I'm pretty happy with the product we made. Gravity in FPS's is one of the coolest mechanics yet to be fully integrated into the genre, and I hope to revisit a project like this one day. 
Areyes
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