The sweeping plains of Westoros meet the bass-ridden passageways of Boomtown in BOOM OF THRONES.
 
Created as a personal piece to learn a wide range of skills across modelling, animation and compositing, this project takes the concept behind Game Of Thrones’ title sequence and transplants it into the world of Boomtown Fair. As the camera sweeps across a wooden model of the city, each stage comes alive with lights, lasers, fire and smoke whilst a burning mechanical sun, ringed with devices bearing the Boomtown sigil, rages overhead.
 
Concept, art direction and production - Phill Buckland
Music & Sound Design - Ryan ‘Beat-Breaker’ Keates
STAGE MODELS
BEHIND THE SCENES