A toy specially designed for classroom environment as an activity to teach a new language. Each round the toy asks the students to find a specific object. The toy gives a feedback for right or wrong answers.
The app can ask for the device in multiple ways: call out its name in the unfamiliar language or solve a riddle. Activity conductor can write riddles of their own or select from a collaborative bank.
Learning a new language in classroom today.
It can and should be a fun activity.
Here are some examples for using Scavenger Hunt game as a serious game or educational activity.
Examples of devices with similar design. A tray to place the object on and a 3D sensor to scan the object.
Intel Realsense ZR300 Camera and Intel Joule Developer Kit
We also created a parallel rewarding system. The winner gets the chance to write something on the school wall using a programmable painting robot. The winner needs to program the robot themselves in order to do so, and they get limited time for this.
Ram Hadar Goldschmidt
All this was created during a 24-hour MindCET Hackathon 2017 @ Yeruham, Israel