Exploring design for connected environments
Exploring Design for Multi-device, Multi-environment and Multimodal Connected Experiences
Client: Research Group, NXT, Samsung R&D Institute  
Duration: 1.5 months
Keywords: Multi-modal interactions, environments, design frameworks
Brief: In this research, we employed visual stimuli and activity based methodology to explore such scenarios for connected home infotainment and connected car contexts. We explored the interrelationships among these M3 aspects and identified user preferences to evolve design direction for designing effective interaction, user workflows and tasks for such encounters.

Abstract: 
Increasing user encounters with connected devices, IoT, Smart Home and Connected Cars have been motivating designers and HCI researchers need to craft interaction solutions for such scenarios of the future. Designing solutions for scenarios, which we named M3 that involves multiple contexts (Multi-Environment) with users using connected devices (Multi-Device), using natural interactions (Multimodal) is complex. In this research, we employed visual stimuli and activity based methodology to explore such scenarios for connected home infotainment and connected car contexts. We explored the interrelationships among these M3 aspects and identified user preferences to evolve design direction for designing effective interaction, user workflows and tasks for such encounters. This helped us evolve the M3 Design framework which describes cause-effect relationships among various themes of a sample scenario of connected cars. We also present the applicability of the framework as a reference tool for brainstorming, comparative evaluation of design alternatives and solution detailing.

Bansal. H, Chivukula.S, Ghosh.S, Exploring Design for Multi-device, Multi-environment and Multimodal Connected Experiences
In 18th International Conference, HCI International 2016, Toronto, Canada, Springer International Publishing. 695-705 (Long Paper)
Few results from the study 
Read the paper for more details
Fig 1Task-wise preference scores for all device-modality pairs in Home and Car environments
Fig. 2. Modality and device switching patterns 
Fig. 3. Inter-relationship among M3 and task
 M3 Design Framework- Home and Car
(legend provided for frameworks)
For further details on the application of the framework, look at the publication on the top 
Exploring design for connected environments
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Exploring design for connected environments

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