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    This project was born to participate at the Brera's Academy exibition of young artists "Salon I". Me and Giancarlo at that time we were art stude… Read More
    This project was born to participate at the Brera's Academy exibition of young artists "Salon I". Me and Giancarlo at that time we were art students and we wanted to continue to work on possibility to transform videogames in art after the experience we had on Grande Fragtello the year before. This Time we used "Postal 2" another videogame engine to recreate the "Permanente" museum where there would was the exibition called "Salon I". Giancarlo as a game designer built the 3D musem and while I created all the 3D faces of the Academy's teachers and students. The result is an immersive experience inside the virtual museum where you can see painting, sculpure, installations of the students and interact with them or their teachers. Interesting was to put the PC with this game inside the real exibition. Some teachers and students have recognized themselves inside the game beginning to"interact" each other. At the end of the exibition we received a special prize for this work. Read Less
    Published:
Videogame modification
Concept | Giancarlo Pugliese & Massimo Loiacono 
Game Design | Giancarlo Pugliese
3D Face Modeling | Massimo Loiacono
Trailer editing | Massimo Loiacono 
This project was born to participate at the Brera's Academy exibition of young artists "Salon I". Me and Giancarlo at that time we were art students and we wanted to continue to work on possibility to transform videogames in art after the experience we had on Grande Fragtello the year before. This Time we used "Postal 2" another videogame engine to recreate the "Permanente" museum where there would was the exibition called "Salon I". Giancarlo as a game designer built the 3D musem and while I created all the 3D faces of the Academy's teachers and students. The result is an immersive experience inside the virtual museum where you can see painting, sculpure, installations of the students and interact with them or their teachers. Interesting was to put the PC with this game inside the real exibition. Some teachers and students have recognized themselves inside the game beginning to"interact" each other. At the end of the exibition we received a special prize for this work
Key Frames