Insane Warrior
This is a short experimental clip I have done to strengthen and test my traditional pipeline. All the assets used are created from scratch using 3ds Max and Mudbox. In this project, I have justified the areas of basic human animation, high to medium dense mesh handling , real world physics simulation on cloth, stylistic rendering using mental ray and scene asset management.
This is a short experimental clip I have done to strengthen and test my traditional pipeline. All the assets used are created from scratch using 3ds Max and Mudbox. In this project, I have justified the areas of basic human animation, high to medium dense mesh handling , real world physics simulation on cloth, stylistic rendering using mental ray and scene asset management.
Final Animated Clip
Making of Insane Warrior - [ With Narration ]