Game Object Design

Object Game Design

I teamed up with a group of designers who wanted to develop a game object that was inspired by a carnivorous plant whose prey fell to the centre of its mouth. The aim of the game was to put a small steel ball in one of the three holes before it fell to the centre, which meant game over.

After developing the sketch through Rhino 3D, the plywood was cut by a CNC machine in four layers and glued together. It was then sanded manually with a sanding drill.
In collaboration with Marianne Dupont-Gagnon + Maria Mathioudakis + Meilan Rochon Collins
Materials: Plywood
9” x 3” x 9”
2015.
Game Object Design
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