Game Progression
There are total 4 tapestries(Game Worlds) in this game. All the tapestries are the bad dreams that Kuchu gets.
Each tapestry has 9 puzzles. To transform a dream from bad to good, the player has to control Kuchu to solve the puzzle.
There are total 4 tapestries(Game Worlds) in this game. All the tapestries are the bad dreams that Kuchu gets.
Each tapestry has 9 puzzles. To transform a dream from bad to good, the player has to control Kuchu to solve the puzzle.
Gameplay and Obstacles are different for each puzzle.
You have 3 controls in this game -
- Kuchu's Movement
- Stitching - Swipe right to stitch the path.
- Patch Rotation - Rotate the patch in clockwise and anticlockwise direction.
Rule Set
● Take Kuchu to the destination.
● You can rotate the patch.
● Gravity is applied on Kuchu.
● There is no effect of gravity on monsters.
● Platforms can be static as well as movable.
● Player can make new platform by using stitches.
● Yarn is the collectible, number of stitches depends upon the quantity of yarn.
○ 1 yarn = 5 stitches
● Kuchu will die if she tries to fall on another platform which is very far from her.
○ If kuchu‟s height is x, then maximum falling height is 2x.
Losing Condition
● If Kuchu comes in contact with monsters, she dies.
● If Kuchu falls outside the puzzle or in a torn patch, she dies.
Winning Condition
Winning Condition
● By solving the puzzle and reaching the destination.
Final Game Screens
Presentation
Game Design Document
Game Play Animation
Poster Design for Exhibition