Floh (Florence) Pitot's profileMélanie Pompon's profile

The World is Ours

The World is Ours is a runner game made in class.
The professor gave us a Unity3D project already developped and we had to focus on the design, with some restrictions. He set the places where the levels had to be and the characters had to be a boy, a girl and an animal.

We decided to set the game in a post-apocalyptic world, where the plants have taken over. The players have to collect flowers and are helped by a bee, who gives them informations and feedback.
We chose a bear because of the play of word (bear in French is "ours") and because it is bipede and quadrupede and we wanted to use these two motions for the game design. The fact that bears love honey was also one of our reasons.

Chara design: Floh Pitot, backgrounds: Mélanie Pompon and Floh Pitot, logotype: Johan Piatkowski.

June 2015
The World is Ours
Published: