Rescue - A Board Game about Nuclear Accident
A Collaborative Game featuring the Experience of A Nuclear Accident
This is a collaborative game. Players have to work together to stop the nuclear leak by fixing the cooling systems while evacuating communities and keeping the temperature of the reactors under control.
The whole game is based on an accident happened early in 2011. I try to capture the experience and feelings in the rescue operation. 
Not all the games should be fun. This game RESCUE makes people think about how underestimating the seriousness of a disaster can lead to huge damage and sacrifice. The game starts very easy since there are four reactors to fill the played cards. As players fixing the reactors one by one, there will be less and less places to fill the cards and the game suddenly become very hard. The remaining reactors can get exploded very quickly.
There are four characters in this game. they are all based on the major roles in the real accident:
Two technicians is respondsible to fix the four cooling systems.
Manager from electric company can exchange cards with others.
Governor is in charge of the evacuation of the residents.
How to convey the feeling of the increasing ur- gency round by round?
- By the placement of the cards! 
For each round, players have to play one card and the card has to go into the reactors, representing the heat level inside getting higher and higher each round. Once the reactor is filled with red cards, it explodes! Game over! 
How to convey the feeling of the acceleration of the seriousness?
- By reducing places to insert cards! 
The game starts very easy since there are four over-heated reactors to fill the played cards. As the reactors being fixed one by one, there will be fewer places to fill the cards. The game suddenly becomes very hard. The remaining reactors can explode very quickly. 
Rescue - A Board Game about Nuclear Accident
2
400
0
Published:

Rescue - A Board Game about Nuclear Accident

Inspired by a nuclear accident happened in Japan last year
2
400
0
Published:

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