OpenGL Solar System
A to-scale demo of the Solar System in OpenGL. Planets orbit and rotate realistically. Octree updates and handles collision between meteor and sun. Upon click, a meteor will hurdle towards the sun.

CREDITS:

-Original Engine: Alberto Bobadilla (labigm@rit.edu)
-Octree coding: Eric Fonseca
-Concept: Nicholas Iebba
-Collision detection: Ben Coppens, Nicholas Iebba
-Planet Code (speed + rotation): Hanna Doerr, Nicholas Iebba
-Models + Texturing: Nicholas Iebba
OpenGL Solar System
0
40
0
Published:

OpenGL Solar System

0
40
0
Published: