"Chrysler - Paper City"
Pawel Nolbert & Lukasz Murgrabia for Chrysler

Car (shoot, retouch) - Lukasz Murgrabia
Environment (3D, retouch) - Pawel Nolbert

Scroll down for more images and "making of"

Making of

The main elements of the city were modeled and rendered in 3dsMax. In the first image, these were a plain untextured surfaces, that were later textured & retouched in Photoshop. The second image was rendered with some basic textures on the elements. They also needed some later retouch & more detailed texturing in Photoshop.
Some additional elements were made from scratch in Photoshop (bike, entry doors, road signs, birds etc.) & in 3dsMax (trash bin) while the tree & a little wrinkled piece of trash were a paper cutout shot in the studio.

Below: wireframe models of the city in 3dsMax

Raw, rendered scenes

For composition matters, couple elements such as trash bin (3d) or bicycle (Photoshop) were added separately
Thanks for viewing

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Chrysler - Paper City