Fall 2015
Java, JavaFX Library
The purpose of the project is to create a Java applet that contains animation. My animation is incorporated in this mini-game of growing a flower, relying on boolean statements to keep track of the game's state. Main graphic elements - such as Buttons, Sliders, and Panes - utilize the JavaFX library, while graphical updates are handled by private classes extended from EventHandler.
Demo of the project. Note: no code is shown to abide by Brown University CS15's course policy.
Cartoon
Published:

Cartoon

Java mini-game featuring: - graphics elements including buttons, sliders, and panes - state-switching based on boolean logic

Published:

Creative Fields