Various color palettes were explored before the final palette was chosen.
An effects test was done to achieve the visual feel of a printed, mid-century gas station map. Effects include halftone printing simulation, offset printing anomalies, paper folds, handwriting and coffee stains.
Research was done for the front and back covers of the map to recreate the layout and visual style of a printed, mid-century gas station map. (Colors and art changed for final map)
Semi-final world map design for MAFIA III. Exact layouts and folds were based on established print templates for Xbox One, PS4 and PC box sizes. (Details may have changes for final printed maps)