For the New Media Design module in year 2, we were asked to either create a motion graphics trailer or a companion app for a potential Sony Playstation game called Soundwaves. The brief was delivered by Sony Entertainment.

My solution presents a companion game in which the player can create a landscape in combination with a soundscape. All assets on the canvas are connected to a specific sounds. When the player taps on the asset, the sound starts playing and the animation begins. By tapping again they can deactivate the asset anytime. The aim is to try and tap the asset in the correct moment so that a rhythmic soundscapes emerges. 

All assets were created in Adobe Illustrator, the sounds were assembled in Apple Logic Express and the app itself developed using Adobe Animate.
Game Design
Published:

Game Design

Second year BA Graphic Design project, brief delivered by Sony, designing a companion app for a potential Sony Playstation game.

Published: