Gecko in the desert - sculpting, rendering, post-prod
Just got this one running...

I placed the previous gecko sculpt in an environment after finishing his details. It might be biologically imperfect, as this kind of animal lives in tropical rain forests, but I'll let this detail go as the animal itself is a mix of more subspecies as well. To be honest I have chosen a desert environment because the colors of green and beige go nicely with eachother :-)
The rock is a recreation of a volcanic rock I have in my living room, originating from the lake Balaton. I used displacement an normal maps to get the details, based on the color map.
The desert i made from an ocean type displacement (with dialing down the waves significantly) and adding some subtle tracks by sculpting.
Finally post production added some depth of field, vignetting, chromatic aberration and a look of being a hasty taken photograph, not to let the little guy slip away.

So, I hope you like it :-)