Woodsman
3d personal project in collaboration with Manuel Franchini.

The project aim was to transpose Manuel's concept design in a 3D character with a more consistent look and at the same time keep the child's feeling of the original ideas.
I focus my attention to the character's top elements (face, hands and the jacket's upper area) for a more detailed development keeping the others parts simple as the original art.
Also, during the texturing part I've test Quixel Suite 2.0 features.

I hope you will like it :)
Original concept art and final 3d model.
Final 3D model turnaround rendering test.
Texturing, material and fur setup. 
Thanks for watching