Soccer interactive minigame
Be the goal keeper! Block all the penalties with your hands for optimal score!


Client : 3DWD
Not only are minigames more used on big events or at congresses and conventions, 
they found their way to in-store locations too. 

We were asked to develop a small game using Kinect technology with the soccer theme 
for a soccer team promo and merchandise store. Shown below is the white-label version.

Advanced player detection and lock are implemented to enable the game to be used without supervision.
The basic difficulty level in the game can be preset, and will advance when the player blocks a ball.

Team : Thefirstfloor.nl & AnyMotion.nl
Tags : Unity3D, Kinect, Merchandise, Instore, 3D modelling, sound effects, crowd simulation, character animation