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Tools
Photoshop
Pixologic Zbrush
Autodesk 3ds Max
XNormal
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Azlea
Ryan Allgeier
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Software: Zbrush, 3ds Max, Photoshop, xNormal
Tri-Count 30,327
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Azlea
2
157
0
Published:
July 2nd 2012
Ryan Allgeier
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Ryan Allgeier
Buffalo, NY, USA
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Azlea
This character was created from a character modeling class that later had to be used in an animation that was set in a tree village.
2
157
0
Published:
July 2nd 2012
Tools
Photoshop
Pixologic Zbrush
Autodesk 3ds Max
XNormal
Creative Fields
Character Design
Game Design
3D
3d Models
characters
fantasy
Copyright Info
Attribution, Non-commercial, No Derivatives
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