RnD Rocks In The Water Letters Procedural Setup Using Autodesk 3ds max and Fstorm GPU Render
"WALID" My Name
I used 3ds max Displacement+FStorm Displacement to get more realistic result, Really Love Fstorm Render.
I used only 3ds max Displacement for the water Surface "WaterWash Shader from The Amazing Blur Studio
Rocks In The Water
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Rocks In The Water

RnD Rocks Letters Procedural Setup Using Autodesk 3ds max and Fstorm GPU Render

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