Emerald Nightmare is a dungeon a large group of players can group up to tackle as a team. It requires coordination, knowledge of the encounter, and patience. Many players seek out video guides online to help them learn.
The dungeon has several difficulties. The harder it gets, the better rewards you receive for beating the challenges. The two harder difficulties are most often what people seek advice on how to do; Heroic and Mythic.
All the character artwork is drawn, colored and rendered by hand to give it an authentic cartoon feel. For this particular dungeon, there are 7 different monsters.
This difficulty is for the top percentage of players. The majority of players will never try this, as it is meant for highly organized and skillful groups of players. It requires a lot of time and dedication to reach the appropriate level to beat this content. Guides for this difficulty are often very sought out by players.
I have reused the artwork from the previous difficulty, but altered the text and color design for the layout itself.
The upcoming dungeon for the latest expansion to the game. For this I drew another 10 monsters and villains in the same style as before, and kept the text design from previously.
Same as before, for the mythic difficulty.
Open World Encounters
11 different monsters and enemies will appear randomly each week for players to take on. They are normally easier to take down, but require a lot of players. Luckily, they're high value targets, so there is no shortage of players wanting to take them on.
These encounters are not in dungeons, but out in the open, and have no difficulty assigned to them.