Hi, I want to share with you their work.
This was my first project with a similar experience, so maybe it was not so smooth.
 I got a hero character from another designer for which it was necessary to make the character rigging then use it in a variety of static scenes with different poses. Of course also I had to adjust visualization and composing, then quickly visualize the character in other positions. What came out of it, see below.
I hope you enjoy.
Visualization scene in clay
Workflow:
Below I attached some steps in carrying out this work. In this project, I implement everything except character modeling - I got it from another designer. Setting skeleton I spent the first time and it was a huge experience. I hope you will be interested to look at it.
UV coordinates for clothes
Scene layers
Materials setup
Some render passes
Superhero
Published:

Superhero

Hi, this is project my first experience in character rigging. I got a hero character from another designer for which it was necessary to make the Read More

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