'Exploration' is an adventure prototype game made by myself and James. This was both our first game and our first venture into Unity. The project went through approximately three iterations; the first unable to operate due to a difference in Unity versions between the lab computers and our personal one, and the second file being recovered but from an earlier build. Most of what you see here are in-game assets being utilized, however there were some textures that were imported in: such as the grass and the brick exterior of the house.
James assisted with the first two builds, and some issues we ran into in build mode with the final version. I applied the textures and the terrain. We both also did some tampering with the character model. The feedback we received was positive overall for the environment, but with no other ways to interact it was little more than a simulator. The suggestion for Third Person was also made, however we had difficulties with the camera in implementing it, so we decided on a First Person view.
For the future, I would like to become more familiar with Unity in order to utilize it to it's fullest potential. I'd also like to learn what other ways the environments can be manipulated