Star Wars - ILM Art Department Challenge 2016
Final Artwork for the Industrial Lights and Magic (ILM) Art Department Challange 2016, where I proceeded to the third and final round as a "survivor" - a group of 200 remaining artist out of the original 4000 who entered it. 

The point of the challenge was to simulate the demand and pressures of a professional art department studio.

I am very proud to have been part of it and to have stuck it through to the end! 


PART 1:

"The Moment" — Creating Keyframes Challenge:  
Create two keyframes – an emotive still image that tells a cinematic story – within the world of Star Wars Episodes IV – VI. Use only existing Star Wars worlds, vehicles, creatures and characters to create a new story moment. 
PART 2

"The Ride" — Vehicle Challenge:
Design two new Star Wars vehicles within the aesthetic of Episodes IV - VI. They can be Rebel, Imperial, or utilitarian — your choice; anything from a giant starship to a land speeder. Be sure to finish your images by placing the vehicles within the context of an environment. We want to see the story — not the blueprints.

PART 3 

"The Job" — Working as a Concept Artist:  ​​​​​​​
Star Wars - ILM Art Department Challenge 2016
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Star Wars - ILM Art Department Challenge 2016

Industrial Lights and Magic (ILM) Art Department Challange 2016 "Survivor"
20
274
1
Published:

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